Friday, October 16, 2015


Laura Knight, On the Cliffs
via:

Jeff Buckley & Elizabeth Fraser

It’s Time to Stop Being Stupid About Sports Gambling

I had a friend named Owen Wells who passed away in 1993. Owen was a fine basketball player, good enough to play at the University of Detroit and then to be drafted by the Houston Rockets in the fifth round of the 1974 draft. He left the NBA after only one season, and then Owen became a basketball nomad. He played in Australia. He played in Italy. He played in the Netherlands. He made a brief stop in the Philippines. But that stop was unforgettable, at least as Owen told the story.

It seems that, in the league in which Owen briefly played, you could bet on just about anything or anyone. Bookmakers worked the stands, taking baroque proposition bets. For example, you could bet that the American on your team would score more points than the American on the other team. You could make this bet by quarters. Owen vividly remembered one timeout huddle with his team leading by double figures late in the game. Everything in the huddle was calm and happy. Except for this one guy who came down from the stands, screaming at Owen, because the guy had bet on Owen in the fourth quarter against the American playing on the other team, and Owen was being outscored. The man was beside himself about the point difference — which, at the moment, was two too many. He also had a knife.

That is what I think of every time I hear about somebody’s fantasy team — a crazy person with a knife, screaming imprecations into the void and completely heedless of who might be winning or losing the game. I thought of that the first time I heard of Rotisserie baseball, and that was invented by a bunch of people who are friends of mine. I thought of it when the various press boxes I visited began to buzz with talk of which wide receiver my colleague was starting that day, or which kicker was due for a slump. On rare occasions, the rule about “no cheering in the press box” would be lit completely on fire because the running back on a team losing 38-0 scored a touchdown to make the game 38-7 but saved someone’s bacon in one of the 23 fantasy leagues in which he or she was involved.

For a long time, I’ve believed that the experience of being a sports fan was changing and becoming more vicarious as the games became increasingly distant and unaffordable and the players more distant and aloof. It began, dimly, with radio broadcasts and then with television, where players became less real people and more characters of the imagination. But vicarious fandom triumphed in a panoply of ways. Some people stayed or became fans through memorabilia collecting, staying close to The Game through its most basic accoutrements. Some people stayed or became fans because of the explosion in advanced analytics, through which you could get closer to the truth of what was happening on the field. And some people stayed or became fans through the phenomenon of fantasy leagues. Basically, I had nothing against any of these, even though the fundamentals of my own fanhood remained almost exclusively the compelling live theater of the performance itself. It wasn’t a zero-sum business. Sports are supposed to bring joy in as many guises as possible.

But even my patience began to run out as soon as the daily fantasy industry erupted and, suddenly, there were more commercials for DraftKings or FanDuel on my television set than there were ads for boner pills or appearances by Flo the Insurance Lady. Somebody was pitching too hard, and my internal Grifter Detection System, honed to a fine tolerance by years covering the state legislature in Massachusetts, went sailing into the red zone. Win millions! Behind the high-pressure tactics and the high-end sophistication of the relentless ad campaign was the unmistakable glow of the cheap carny midway, the faint call of the bozo over the water tank, and the smell of old and decaying cotton candy.

At its bottom, I thought, this was still somebody offering something for nothing. And now it was turning into an industry valued at over $2.5 billion, exempt from a 2006 federal anti-Internet-gambling statute by a carefully carved loophole. (Pro tip: It’s gambling.) The tawdry carnival tactics were being energized by the unregulated momentum of modern American capitalism, which owes as much to the rigged wheel as it does to anything else. What is called a sucker bet on the sawdust of the midway is called insider trading on the polished floors of the Wall Street trading houses, but the essential dynamic is still the same. This will not come to a good end, I thought. Gamblers began dancing in my head, their knives bright under the lights.

by Charles P. Pierce, Grantland |  Read more:
Image: Stephan Savoia/AP

Thursday, October 15, 2015

Behind the Failure of Leap Transit’s Gentrified Buses in San Francisco

The first thing you notice when hanging around technology start-ups is the cultural importance that Silicon Valley ascribes to snacking. A company’s snack bar often stands as a rough proxy for the scope of its ambitions.

Square, Jack Dorsey’s payments business, has a gleaming coffee bar with a barista who conducts classes on the best ways to brew. On one trip to Facebook, I was treated to an otherworldly bag of popcorn. And just about every company has a refrigerator or two stocked with Hint, a subtly flavored brand of bottled water that seems to flow as freely in San Francisco as the tears of the people who were evicted to make room for the incoming software engineers.

Even when a start-up’s dreams are deferred, the snacks hang on, as I learned in a recent visit to the buses that were once owned by Leap Transit, a start-up that had aspirations of revolutionizing urban transportation.

Leap, which raised $2.5 million from some of the industry’s best-known investors, charged riders $6 to get across San Francisco, nearly three times the cost of riding a city bus. Its primary draw was luxury. Each bus had a wood-trimmed interior outfitted with black leather seats, individual USB ports and Wi-Fi. The buses also offered a steady stream of high-end snacks, sold via app.

I had come to the see the buses to find out what it looks like when a start-up bites the dust. The luxury vehicles were up for auction; Leap filed for bankruptcy in July. The end for Leap apparently came so suddenly that its founders didn’t have time to remove much from the vehicles. Inside each bus, sitting in an out-of-the-way parking lot near Oakland, Calif., was a state registration form pinned to the wall, a bundle of iPhone and HDMI cables, and a display case full of snacks. Among the choices were packages of That’s It — vegan, gluten-free, non-G.M.O. fruit bars — and organic, paleo Simple Squares.

Leap is one of at least several dozen tech companies that have failed this year. Their deaths are illuminating; dead start-ups show us which investors’ theories are bogus, which technologies aren’t ready for prime time and which common ways founders overextend themselves.

In particular, Leap’s death suggests one emerging cause of start-up doom, a problem that also did in the anonymous social network Secret: too close an association with Silicon Valley’s tech-bro sensibilities.

Leap, in retrospect, was a bold idea that might have had legs. Muni, San Francisco’s public bus system, is overloaded and underfunded, and the success of ride-hailing apps like Uber suggests a public willingness to try new tech-enabled options. But in its design and marketing — in its full-frontal embrace of the easily pilloried paleo-snack-bar techie lifestyle — Leap exuded a kind of bourgeoisie exceptionalism that fed into the city’s fears of gentrification and won it few fans. As I stood inside the abandoned buses, it became obvious why the start-up failed: Leap was created by and for techies. It was born inside the bubble, and it could never escape.

by Farhad Manjoo, NY Times |  Read more:
Image: Jason Henry

Masami Teraoka, Dream of the Fisherman’s Wife
via:

I Can't Believe I'm Addicted to Minecraft

One week ago, my 10-year-old niece turned me into a Minecraft addict.

I’ve known about Minecraft for years, of course. Who hasn’t? The creative block-building game, first developed as a side hobby by one Swedish guy and now a massively profitable division of Microsoft, is the world’s biggest videogame. I’ve dabbled with it on occasion, if only because it became something my job as a game critic wouldn’t let me ignore.

Emphasis, though, on dabbled: I’d bring it up on a laptop and poke around its cubist worlds, my little block-arm waggling its endless Arsenio fist-pump, blocks of wood and cobblestone and dirt slowly filling my TARDIS-like pockets. I’d usually run around until I died from starvation. One time, I dug a hole straight down until, poof, magma! And then I’d quit.

I’d quit because I wasn’t sure what to do next, or what the allure of vaguely accurate geological strata was, or why the game was as allergic to explaining itself as David Lynch. I relegated Minecraft to a mental bin labeled “experimental amorphous time suck.”

I followed it half-interestedly, dutifully chronicling its burgeoning celebrity. I curated lists of players’ architectonic feats when editors requested them. I covered the game’s milestones the way armchair astronomers might describe some celestial phenomenon, distantly awestruck by the spectacle.

And then my niece intervened. I’d noticed her playing the game on an iPad a few months ago. She’d built a kind of amusement park slash farm with her cousin in the game’s monsters-free creative mode. It was an a-ha moment, seeing all of her ideas corralled and reified, thinking about all the time and thought that must have gone into assembling them. She’d crawl into a chair or lie on the couch while playing, clutching the screen like a doctor scrutinizing a medical chart, her thumbs skating quietly across the glass, gesturally willing worlds into existence.

I’d just bought Apple’s phablet-sized iPhone, so I was sitting in the living room as she’s playing and thinking, OK, I have a few minutes here, let’s give Minecraft: Pocket Edition a try—partly to see how the game works on a phablet, partly to see if she’ll notice. As it’s downloading, I have my first latecomer’s epiphany: it’s only 24 MB! That’s 1990s-PC-gaming small. Worlds teeming with possibility are spawning from an instruction set you could fit on a pile of floppies.

I fire it up. Minecraft makes little thwick sounds as you navigate its menus. My niece’s head pops up. “Is that Minecraft?” she asks. Busted. Apparently there’s no mistaking that thwick.

“Yep. I’m just getting a world started,” I reply, nonchalant, like I’m making a martini.

This is the part where the critic who’s supposed to think smart things about videogames foolishly pretends to know what he’s doing. My niece is smarter than this, of course, which means she has my number instantly. But she’s also kind. And patient.

She watches me fumble around in survival mode after the game’s sun sets. I’m schlepping armfuls of resources but shelterless, like bait on the hook of a fishing rod held by no one. Something behind me sounds angry, then two or three things sound angry, and then, thwack, I’m knocked backward, then backward again.

Goodbye, saplings. Goodbye, cordwood. Goodbye, apples, sugar cane, black wool, and piles of raw pork. Hello, groaning, hissing, face-punching darkness.

Surviving

“You need to build a shelter,” my niece says after I croak. “To hide from the monsters.”

So I do, after forging a new world to skip back to precious daylight, strangely compelled as she talks me through excavating the chocolate and tan speckled sides of a hill at the edge of a pond. A duck-billed chicken squawks as it flaps in the water behind me. A pig clambers down the hill’s orthogonal slope and stops to watch. The dirt cubes disappear one by one, making sounds like gravel underfoot. I carve out just enough space to squeeze in a crafting table I made from raw wood, a furnace I made from stone, a torch I made by converting wood to charcoal and sticks, and myself. Another click and I’ve made a crude wood door to seal myself in, and crucially, the scary things out. It’s like a Lego hobbit hole, only in Mirkwood.

This is where Minecraft‘s hooks begin sliding into my gray matter. I’m in here, the monsters are out there. I have light and fire and all this other stuff I can use to build better stuff, they have an overriding desire to chew my block-face off, but nothing like the trove of resources feeding a boundless catalogue of stone to computer age inventions, all of it lying in the world’s conceptual cracks and literal crevices, iceberg-like, if I’m diligent enough.

I know virtually nothing about the latter at this point, of course, but the part of me that shivered visualizing text adventure Colossal Cave Adventure‘s phantasmagoric descriptions of its subterranean rooms over three decades ago is suddenly awake and listening, the game spooling up old neural pathways. It’s atavistic, lighting candles against the dark. This is my jumping off point, my liminal moment.

by Matt Peckham, Wired |  Read more:
Image: Mojang/Matt Peckham

The White Man in That Photo

Sometimes photographs deceive. Take this one, for example. It represents John Carlos and Tommie Smith’s rebellious gesture the day they won medals for the 200 meters at the 1968 Summer Olympics in Mexico City, and it certainly deceived me for a long time.

I always saw the photo as a powerful image of two barefoot black men, with their heads bowed, their black-gloved fists in the air while the US National Anthem, “The Star-Spangled Banner,” played. It was a strong symbolic gesture – taking a stand for African American civil rights in a year of tragedies that included the death of Martin Luther King and Bobby Kennedy.

It’s a historic photo of two men of color. For this reason I never really paid attention to the other man, white, like me, motionless on the second step of the medal podium. I considered him as a random presence, an extra in Carlos and Smith’s moment, or a kind of intruder. Actually, I even thought that that guy – who seemed to be just a simpering Englishman – represented, in his icy immobility, the will to resist the change that Smith and Carlos were invoking in their silent protest. But I was wrong.

Thanks to an old article by Gianni Mura, today I discovered the truth: that white man in the photo is, perhaps, the third hero of that night in 1968. His name was Peter Norman, he was an Australian that arrived in the 200 meters finals after having ran an amazing 20.22 in the semi finals. Only the two Americans, Tommie “The Jet” Smith and John Carlos had done better: 20.14 and 20.12, respectively.

It seemed as if the victory would be decided between the two Americans. Norman was an unknown sprinter, who seemed to just be having a good couple of heats. John Carlos, years later, said that he was asked what happened to the small white guy – standing at 5’6”tall, and running as fast as him and Smith, both taller than 6’2”.

The time for the finals arrives, and the outsider Peter Norman runs the race of a lifetime, improving on his time yet again. He finishes the race at 20.06, his best performance ever, an Australian record that still stands today, 47 years later.

But that record wasn’t enough, because Tommie Smith was really “The Jet,” and he responded to Norman’s Australian record with a world record. In short, it was a great race.

Yet that race will never be as memorable as what followed at the award ceremony.

It didn’t take long after the race to realize that something big, unprecedented, was about to take place on the medal podium. Smith and Carlos decided they wanted to show the entire world what their fight for human rights looked like, and word spread among the athletes.

Norman was a white man from Australia, a country that had strict apartheid laws, almost as strict as South Africa. There was tension and protests in the streets of Australia following heavy restrictions on non-white immigration and discriminatory laws against aboriginal people, some of which consisted of forced adoptions of native children to white families.

The two Americans had asked Norman if he believed in human rights. Norman said he did. They asked him if he believed in God, and he, who had been in the Salvation Army, said he believed strongly in God. “We knew that what we were going to do was far greater than any athletic feat, and he said “I’ll stand with you” – remembers John Carlos – “I expected to see fear in Norman’s eyes, but instead we saw love.”

by Riccardo Gazzaniga, Films for Action | Read more:
Image: uncredited

Columbus and Social Silence


[ed. Yes, I know... Columbus Day is over, and with it that one last barbeque before winter sets in. But after reading a number of accounts the last few days, I sense a tide turning against this holiday. Columbus and his bloodthirsty Spanish confederates were some of the most vicious and pathologically genocidal armies that have ever existed, killing millions. If you don't believe it, click on this link (from the following essay). In his spare time he also spearheaded the transatlantic slave trade. It seems time to 'de-holiday' this holiday and recalibrate grade school curiculums.] 

Columbus’ landfall in the Western Hemisphere was the opening of Europe’s conquest of essentially all of this planet. By 1914, 422 years later, European powers and the U.S. controlled 85 percent of the world’s land mass.

White people didn’t accomplish this by asking politely. As conservative Harvard political scientist Samuel Huntington put it in 1996, “The West won the world not by the superiority of its ideas or values or religion … but rather by its superiority in applying organized violence. Westerners often forget this fact; non-Westerners never do.”

In fact, European colonialism involved a level of brutality comparable in every way to that of 20th-century fascism and communism, and it started with Columbus himself. Estimates of the number of people living on the island of Hispaniola when Columbus established settlements range from 250,000 to several million. Within 30 years of his arrival, 80 to 90 percent of them were dead due to disease, war and enslavement, in what another Harvard professor cheerily called “complete genocide.” Contemporary accounts of the Spainards’ berserk cruelty really have to be read to be believed.

Formally, of course, European colonialism largely ended in the 1940s, ’50s and ’60s. Yet informally, it has — behind the mask of what Pope Francis recently called “new forms of colonialism” — continued with surprising success.

Thus European colonialism is the central fact of politics on earth. And precisely because of that, it is almost never part of any American discussion of politics. Anthropologists call this phenomenon “social silence” — meaning that in most human societies, the subjects that are core to how the societies function are exactly the ones that are never mentioned.

If we maintain the social silence around colonialism, our past and present will always be bewildering, like the above list. But if we break the silence, and talk about what truly matters, the confusing swirl of war and conflict can suddenly makes sense.

by Jon Schwartz, The Intercept |  Read more:
Image: Theodor de Bry, 1598

Wednesday, October 14, 2015


Wassily KandinskyEinfach (Simple), 1916
via:

A Pill To Keep You Feeling Young

Say someone came up to you selling a dietary supplement—a pill that you take once a day—that could boost your energy, improve your body’s ability to repair its DNA, and keep you healthier as you get older.

It might sound like a scam, or more likely just another in a sea of confusing, undifferentiated claims that make up the $20 billion dollar supplement industry.

But let’s say that someone is MIT’s Lenny Guarente, one of the world’s leading scientists in the field of aging research. And he’s being advised by five Nobel Prize winners and two dozen other top researchers in their fields. You might pay a little more attention.

Cofounding a supplement company seems an unlikely career move for someone like Guarente, a man who is one of the most well-respected scientists in his field. ("It is a departure," Guarente admits). Mostly, for him, getting involved in Elysium Health is a decision born out of opportunity and frustration. The opportunity is the chance to make a difference by translating findings in the booming field of aging research directly to consumers today. The frustration is that doing this has taken so long in the first place.

"My biggest hope is that we can make available to people something that is currently unavailable, and that it will have a positive impact on their health," Guarente says.

Elysium Health actually had its beginnings in conversations between its other two, younger cofounders, Eric Marcotulli and Dan Alminana, who were then tech investors and gym buddies. Even though they’re both quite health-conscious, they knew they couldn’t halt the march of aging and all the ailments that come with it. Far more than diet or anything else people can control, the biggest risk factor for many of the diseases that kill us—including diabetes, cancer, and cardiovascular disease—is simply getting older.

Marcotulli knew something about the market opportunity too, which has also lately attracted the likes of Google (with its Calico Labs project) and other SIlicon Valley investors. He had studied the story of a company called Sirtris Pharmaceuticals, which in the mid-2000s was working to take resveratrol, the natural anti-aging compound found in red wine, and alter it into a more potent form that could be patented and developed into a medical drug. In 2008, Sirtris—founded by Guarente’s former postdoc David Sinclair—was acquired by the drugmaker GlaxoSmithKline for a jaw-dropping $720 million.

"The fundamental question was: Are there other natural products out there that could be meaningful? I think resveratrol was the first, and I was thinking there’s maybe the potential for many others," Marcotulli remembers thinking as he studied the story while in business school.

The two started cold-calling scientists involved in aging research and were surprised how many were enthusiastic about the idea, including Guarente. The FDA doesn’t recognize aging itself as a condition, so, instead, companies like Sirtris and GSK are are taking scientific findings about how we age and translating them into drugs that treat specific age-related diseases. The issue is that the clinical trials involved in doing this can take more than a decade, and even then that is no guarantee a drug will be approved. The result has been that, though scientists have made major strides in understanding how and why we age and demonstrating that this aging can be delayed, they’ve so far seen few results in translating their work to help people.

The two entrepreneurs wanted to take a very different approach than the drug makers: sell only unaltered natural products, which generally aren’t patented and don’t need FDA approval, and create new kinds of supplements that make no claim to treat a specific disease but promote general wellness instead.

"If there’s a benefit that can be had now, then I think it doesn’t make sense to wait a decade or more until some derivative [from a drug company] becomes available—though I’m not saying that’s not a good thing to do too" says Guarente.

The three cofounders have been taking the company’s first product, a pill they are calling BASIS, for the last three to five months. Through its website, Elysium Health will sell a one-month supply to consumers for $60, or $50 with a monthly subscription.

BOOSTING NAD

The theory behind the pill is built on work first pioneered in Guarente’s lab on sirtuins, a group of enzymes involved in cell metabolism and energy production that are common to a wide range of living organisms. Researchers have found that boosting the activity of sirtuins, which is sometimes done by calorie restriction diets, can extend lifespan of yeasts, worms, mice, and other animals. Efforts to develop a drug that can have the same effect, without the lack of calories, have been going on for the last two decades, including at Sirtris and GlaxoSmithKline. There are also natural compounds that elevate sirtuins—one is resveratrol, which is already sold as a dietary supplement today. Another is called NAD.

NAD—Nicotinamide adenine dinucleotide—is one of the most compelling bits of chemistry related to aging. Its presence in the body is directly correlated with the passage of time: An elderly man will have about half the levels of NAD is his body as a young person. There’s no amount of healthy eating or exercise that can stop the decline. But in a scientific paperpublished in 2013 that generated headlines about "reversing aging," Harvard’s Sinclair showed that after a week of giving two-year-old mice a boost of NAD, their tissues looked more like six-month-old mice.

Elysium’s pill is an attempt to replicate that process naturally in humans. It contains the building blocks of NAD, so the body can easily absorb the smaller molecules and synthesize its own. The pill also contains pterostilbene, a compound, that is a close relative of resveratrol, but which Guarente says is potentially more potent and effective.

Elysium explicitly wants to avoid the charlatan feel of the countless "anti-aging" products on the market today. It isn’t selling the pill as a key to a longer life or to preventing any particular disease, since there isn't any evidence the pill will do that. A press release the company put out with its launch hardly mentions aging at all. (Another reason is they want to appeal to young people too, who don’t necessarily care about aging, but may want to feel healthier and more energetic). Instead, the founders talks about enhancing basic biological functions: improving DNA repair, cellular detoxification, energy production, and protein function.

"We have no interest in being an anti-aging company and extending lifespan," says Marcotulli. "For us this is about increasing healthspan, not lifespan."

by Jessica Leber, Co.Exist |  Read more:
Image: Elysium

iphone case
via:

[ed. I'd forgotten these, they were all over grade school growing up.What were they called?]
via:

Hidden Treasure: the Modernist Mural Buried in a Scottish Mountain

If you want to get up close to the most remote work of art in Britain, you’ll need to make a 2 ½-hour train journey from Glasgow to the Highlands, drive 1km into the heart of a mountain and climb a flight of slippery steps on to a viewing platform before you can catch a glimpse: a 48ft x 12ft mural made of wood, plastic and gold leaf, sparkling away at the centre of a vast cave like some fairytale treasure. In terms of accessibility, it’s not the fourth plinth in Trafalgar Square: even the artist behind the work has never made the trek to see it in situ.

What may sound like some postmodern joke on modern art’s elitism is, in fact, the opposite: a period piece that tells a story of a very different Britain, a country in which artists enjoyed a more intimate relationship with the world of industry than that of entertainment. For years, the work and its creator, Elizabeth Falconer, were forgotten. A new radio play by the art writer Maria Fusco, co-commissioned by Radio 4 and Artangel, now rediscovers its significance.

Fifty years ago, Ben Cruachan in Argyll and Bute was the equivalent of London’s Silicon roundabout – a place of technological innovation on which an entire nation was pinning its hopes for the future. The madcap idea was to turn a rugged peak in the Scottish highlands into a geological battery: using excess energy in the national grid, water would be pumped from Loch Awe at the bottom of the mountain into a reservoir at the top. Whenever the grid experienced a surge in demand – when the nation switched on its kettle during the Coronation Street ad break, say – you could simply release water back down the mountain through the turbines and reproduce energy at a few seconds’ notice.

Much like the wind farms that dot the highlands today, hydroenergy inspired and antagonised in equal measure. Tom Johnston, the socialist secretary of state for Scotland, found himself facing an unholy alliance of landowners and union leaders concerned about job losses in the coal industry. “Great landlords and sporting gentrice who lived in London or the Riviera most of the year … joined glad hands with a half-baked Celticism which objected to selling any water power to the southern countries of Scotland,” he later recalled.

But Cruachan is a reminder that Harold Wilson’s “white heat of technology” was once more than just a cliche. While the US and the Soviet Union were racing into space, Scotland was drilling with similar pioneering fervour in the other direction.

Three thousand construction workers were hired to blast a tunnel to the heart of the mountain. Working in dynamite and granite, explosives experts known as “tunnel tigers” went down the shaft wearing tight-fitting teddy boy suits they had bought with danger money – and casually snapped up a new tunnelling world record in their effort to finish the project in time. Thirty-six of them would be dead by the time the Queen opened the first reversible hydroelectric power station in Scotland on 15 October 1965.

But royal attendance wasn’t enough to do justice to this engineering miracle. The architects decided to commission a mural to tell the project’s story: a Scottish followup to Diego Rivera’s murals for the Ford Motor Company in 1930s Detroit, or a more static precursor to the Google doodle. As Fusco’s radio play puts it: “The mountain’s story is vertical in the making, yet horizontal in the telling.” (...)

Elizabeth Falconer, now 87, was approached with the commission via her husband, an architect partner of one of the engineers working on the Cruachan power station and a native of Aberdeen. But the mural was created entirely in London, in her tiny workman’s cottage on the Hogarth roundabout in Chiswick. “They just told me they had a space to fill,” she says, sitting at her writing desk in a converted barn, “so I set about seeing what I could do.”

by Philip Olterman, The Guardian | Read more:
Image: Martin Clark

Tuesday, October 13, 2015

The Exemplary Narcissism of Snoopy

It really was a dark and stormy night. On February 12, 2000, Charles Schulz—who had single-handedly drawn some 18,000 Peanuts comic strips, who refused to use assistants to ink or letter his comics, who vowed that after he quit, no new Peanuts strips would be made—died, taking to the grave, it seemed, any further adventures of the gang.

Hours later, his last Sunday strip came out with a farewell: “Charlie Brown, Snoopy, Linus, Lucy … How can I ever forget them.” By then, Peanuts was carried by more than 2,600 newspapers in 75 countries and read by some 300 million people. It had been going for five decades. Robert Thompson, a scholar of popular culture, called it “arguably the longest story told by a single artist in human history.” (...)

Peanuts was deceptive. It looked like kid stuff, but it wasn’t. The strip’s cozy suburban conviviality, its warm fuzziness, actually conveyed some uncomfortable truths about the loneliness of social existence. The characters, though funny, could stir up shockingly heated arguments over how to survive and still be a decent human being in a bitter world. Who was better at it—Charlie Brown or Snoopy? (...) Every character was a powerful personality with quirky attractions and profound faults, and every character, like some saint or hero, had at least one key prop or attribute. Charlie Brown had his tangled kite, Schroeder his toy piano, Linus his flannel blanket, Lucy her “Psychiatric Help” booth, and Snoopy his doghouse.

In this blessedly solid world, each character came to be linked not only to certain objects but to certain kinds of interactions, too, much like the main players in Krazy Kat, one of the strips that Schulz admired and hoped to match. But unlike Krazy Kat, which was built upon a tragically repetitive love triangle that involved animals hurling bricks, Peanuts was a drama of social coping, outwardly simple but actually quite complex. (...)

In fact, all of the characters were survivors. They just had different strategies for survival, none of which was exactly prosocial. Linus knew that he could take his blows philosophically—he was often seen, elbows on the wall, calmly chatting with Charlie Brown—as long as he had his security blanket nearby. He also knew that if he didn’t have his blanket, he would freak out. (In 1955 the child psychiatrist D. W. Winnicott asked for permission to use Linus’s blanket as an illustration of a “transitional object.”)

Lucy, dishing out bad and unsympathetic advice from her “Psychiatric Help” booth, was the picture of bluster. On March 27, 1959, Charlie Brown, the first patient to visit her booth, says to Lucy, “I have deep feelings of depression … What can I do about this?” Lucy replies: “Snap out of it! Five cents, please.” That pretty much sums up the Lucy way.

Schroeder at his piano represented artistic retreat—ignoring the world to pursue one’s dream. And Snoopy’s coping philosophy was, in a sense, even more antisocial than Schroeder’s. Snoopy figured that since no one will ever see you the way you see yourself, you might as well build your world around fantasy, create the person you want to be, and live it out, live it up. Part of Snoopy’s Walter Mitty–esque charm lay in his implicit rejection of society’s view of him. Most of the kids saw him as just a dog, but he knew he was way more than that. (...)

Once the main cast was set, the iterations of their daily interplay were almost unlimited. “A cartoonist,” Schulz once said, “is someone who has to draw the same thing every day without repeating himself.” It was this “infinitely shifting repetition of the patterns,” Umberto Eco wrote in The New York Review of Books in 1985, that gave the strip its epic quality. Watching the permutations of every character working out how to get along with every other character demanded “from the reader a continuous act of empathy.”

For a strip that depended on the reader’s empathy, Peanuts often involved dramas that displayed a shocking lack of empathy. And in many of those dramas, the pivotal figure was Lucy, the fussbudget who couldn’t exist without others to fuss at. She was so strident, Michaelis reports, that Schulz relied on certain pen nibs for her. (When Lucy was “doing some loud shouting,” as Schulz put it, he would ink up a B-5 pen, which made heavy, flat, rough lines. For “maximum screams,” he would get out the B-3.)

Lucy was, in essence, society itself, or at least society as Schulz saw it. “Her aggressiveness threw the others off balance,” Michaelis writes, prompting each character to cope or withdraw in his or her own way. Charlie Brown, for instance, responded to her with incredible credulity, coming to her time and again for pointless advice or for football kicking. Linus always seemed to approach her with a combination of terror and equanimity. In one of my favorite strips, he takes refuge from his sister in the kitchen and, when Lucy tracks him down, addresses her pointedly: “Am I buttering too loud for you?”

It was Lucy’s dealings with Schroeder that struck closest to home for Schulz, whose first marriage, to Joyce, began to fall apart in the 1960s while they were building up their huge estate in Sebastopol, California. Just as Schulz’s retreat into his comic-strip world antagonized Joyce, Michaelis observes, so Schroeder’s devotion to his piano was “an affront to Lucy.” At one point, Lucy becomes so fed up at her inability to distract Schroeder from his music that she hurls his piano into the sewer: “It’s woman against piano! Woman is winning!! Woman is winning!!!” When Schroeder shouts at her in disbelief, “You threw my piano down the sewer!!,” Lucy corrects him: “Not your piano, Sweetie … My competition!” Now, that’s a relationship!

In this deeply dystopic strip, there was only one character who could—and some say finally did—tear the highly entertaining, disturbed social world to shreds. And that happens to be my favorite character, Snoopy. (...)

But by the late 1960s, Snoopy had begun to change. For example, in a strip dated May 1, 1969, he’s dancing by himself: “This is my ‘First Day of May’ dance. It differs only slightly from my ‘First Day of Fall’ dance, which differs also only slightly from my ‘First Day of Spring’ dance.” Snoopy continues dancing and ends with: “Actually, even I have a hard time telling them apart.” Snoopy was still hilarious, but something fundamental had shifted. He didn’t need any of the other characters in order to be what he was. He needed only his imagination. More and more often he appeared alone on his doghouse, sleeping or typing a novel or a love letter. Indeed, his doghouse—which was hardly taller than a beagle yet big enough inside to hold an Andrew Wyeth painting as well as a pool table—came to be the objective correlative of Snoopy’s rich inner life, a place that no human ever got to see.

Some thought this new Snoopy was an excellent thing, indeed the key to the strip’s greatness. Schulz was among them: “I don’t know how he got to walking, and I don’t know how he first began to think, but that was probably one of the best things that I ever did.” The novelist Jonathan Franzen is another Snoopy fan. Snoopy, as Franzen has noted, is
the protean trickster whose freedom is founded on his confidence that he’s lovable at heart, the quick-change artist who, for the sheer joy of it, can become a helicopter or a hockey player or Head Beagle and then again, in a flash, before his virtuosity has a chance to alienate you or diminish you, be the eager little dog who just wants dinner.
But some people detested the new Snoopy and blamed him for what they viewed as the decline of Peanuts in the second half of its 50-year run. “It’s tough to fix the exact date when Snoopy went from being the strip’s besetting artistic weakness to ruining it altogether,” the journalist and critic Christopher Caldwell wrote in 2000, a month before Schulz died, in an essay in New York Press titled “Against Snoopy.” But certainly by the 1970s, Caldwell wrote, Snoopy had begun wrecking the delicate world that Schulz had built. The problem, as Caldwell saw it, was that
Snoopy was never a full participant in the tangle of relationships that drove Peanuts in its Golden Age. He couldn’t be: he doesn’t talk … and therefore he doesn’t interact. He’s there to be looked at.
Snoopy unquestionably took the strip to a new realm beginning in the late 1960s. The turning point, I think, was the airing of It’s the Great Pumpkin, Charlie Brown in 1966. In this Halloween television special, Snoopy is shown sitting atop his doghouse living out his extended fantasy of being a World War I flying ace shot down by the Red Baron and then crawling alone behind enemy lines in France. Snoopy is front and center for six minutes, about one-quarter of the whole program, and he steals the show, proving that he doesn’t need the complicated world of Peanuts to thrive. He can go it alone. And after that he often did. (...)

But for many fans, it wasn’t merely Snoopy’s brothers and sisters dragging him down. There was something fundamentally rotten about the new Snoopy, whose charm was based on his total lack of concern about what others thought of him. His confidence, his breezy sense that the world may be falling apart but one can still dance on, was worse than irritating. It was morally bankrupt. As the writer Daniel Mendelsohn put it in a piece in The New York Times Book Review, Snoopy “represents the part of ourselves—the smugness, the avidity, the pomposity, the rank egotism—most of us know we have but try to keep decently hidden away.” While Charlie Brown was made to be buffeted by other personalities and cared very much what others thought of him, Snoopy’s soul is all about self-invention—which can be seen as delusional self-love. This new Snoopy, his detractors felt, had no room for empathy.

To his critics, part of what’s appalling about Snoopy is the idea that it’s possible to create any self-image one wants—in particular, the profile of someone with tons of friends and accomplishments—and sell that image to the world. Such self-flattery is not only shallow but wrong. Snoopy, viewed this way, is the very essence of selfie culture, of Facebook culture. He’s the kind of creature who would travel the world only in order to take his own picture and share it with everyone, to enhance his social image. He’s a braggart. Unlike Charlie Brown, who is alienated (and knows he’s alienated), Snoopy is alienating (and totally fails to recognize it). He believes that he is what he’s been selling to the world. Snoopy is “so self-involved,” Mendelsohn writes, “he doesn’t even realize he’s not human.” (...)

Snoopy’s critics are wrong, and so are readers who think that Snoopy actually believes his self-delusions. Snoopy may be shallow in his way, but he’s also deep, and in the end deeply alone, as deeply alone as Charlie Brown is. Grand though his flights are, many of them end with his realizing that he’s tired and cold and lonely and that it’s suppertime. As Schulz noted on The Today Show when he announced his retirement, in December 1999: “Snoopy likes to think that he’s this independent dog who does all of these things and leads his own life, but he always makes sure that he never gets too far from that supper dish.” He has animal needs, and he knows it, which makes him, in a word, human.

by Sarah Boxer, The Atlantic |  Read more:
Image: Charles Schulz

If You’re Not Paranoid, You’re Crazy

I knew we’d bought walnuts at the store that week, and I wanted to add some to my oatmeal. I called to my wife and asked her where she’d put them. She was washing her face in the bathroom, running the faucet, and must not have heard me—she didn’t answer. I found the bag of nuts without her help and stirred a handful into my bowl. My phone was charging on the counter. Bored, I picked it up to check the app that wirelessly grabs data from the fitness band I’d started wearing a month earlier. I saw that I’d slept for almost eight hours the night before but had gotten a mere two hours of “deep sleep.” I saw that I’d reached exactly 30 percent of my day’s goal of 13,000 steps. And then I noticed a message in a small window reserved for miscellaneous health tips. “Walnuts,” it read. It told me to eat more walnuts.

It was probably a coincidence, a fluke. Still, it caused me to glance down at my wristband and then at my phone, a brand-new model with many unknown, untested capabilities. Had my phone picked up my words through its mic and somehow relayed them to my wristband, which then signaled the app?

The devices spoke to each other behind my back—I’d known they would when I “paired” them—but suddenly I was wary of their relationship. Who else did they talk to, and about what? And what happened to their conversations? Were they temporarily archived, promptly scrubbed, or forever incorporated into the “cloud,” that ghostly entity with the too-disarming name?

It was the winter of 2013, and these “walnut moments” had been multiplying—jarring little nudges from beyond that occurred whenever I went online. One night the previous summer, I’d driven to meet a friend at an art gallery in Hollywood, my first visit to a gallery in years. The next morning, in my inbox, several spam e-mails urged me to invest in art. That was an easy one to figure out: I’d typed the name of the gallery into Google Maps. Another simple one to trace was the stream of invitations to drug and alcohol rehab centers that I’d been getting ever since I’d consulted an online calendar of Los Angeles–area Alcoholics Anonymous meetings. Since membership in AA is supposed to be confidential, these e‑mails irked me. Their presumptuous, heart-to-heart tone bugged me too. Was I tired of my misery and hopelessness? Hadn’t I caused my loved ones enough pain?

Some of these disconcerting prompts were harder to explain. For example, the appearance on my Facebook page, under the heading “People You May Know,” of a California musician whom I’d bumped into six or seven times at AA meetings in a private home. In accordance with AA custom, he had never told me his last name nor inquired about mine. And as far as I knew, we had just one friend in common, a notably solitary older novelist who avoided computers altogether. I did some research in an online technology forum and learned that by entering my number into his smartphone’s address book (compiling phone lists to use in times of trouble is an AA ritual), the musician had probably triggered the program that placed his full name and photo on my page.

Then there was this peculiar psychic incursion. One night, about a year before my phone suggested I eat more walnuts, I was researching modern spycraft for a book I was thinking about writing when I happened across a creepy YouTube video. It consisted of surveillance footage from a Middle Eastern hotel where agents thought to be acting on behalf of Israel had allegedly assassinated a senior Hamas official. I watched as the agents stalked their target, whom they apparently murdered in his room, offscreen, before reappearing in a hallway and nonchalantly summoning an elevator. Because one of the agents was a woman, I typed these words into my browser’s search bar: Mossad seduction techniques. Minutes later, a banner ad appeared for Ashley Madison, the dating site for adulterous married people that would eventually be hacked, exposing tens of millions of trusting cheaters who’d emptied their ids onto the Web. When I tried to watch the surveillance footage again, a video ad appeared. It promoted a slick divorce attorney based in Santa Monica, just a few miles from the Malibu apartment where I escaped my cold Montana home during the winter months.

Adultery, divorce. I saw a pattern here, one that I found especially unwelcome because at the time I was recently engaged. Evidently, some callous algorithm was betting against my pending marriage and offering me an early exit. Had merely typing seduction into a search engine marked me as a rascal? Or was the formula more sophisticated? Could it be that my online choices in recent weeks—the travel guide to Berlin that I’d perused, the Porsche convertible I’d priced, the old girlfriend to whom I’d sent a virtual birthday card—indicated longings and frustrations that I was too deep in denial to acknowledge? When I later read that Facebook, through clever computerized detective work, could tell when two of its users were falling in love, I wondered whether Google might have similar powers. It struck me that the search engine might know more about my unconscious than I do—a possibility that would put it in a position not only to predict my behavior, but to manipulate it. Lose your privacy, lose your free will—a chilling thought.

Around the same time, I looked into changing my car-insurance policy. I learned that Progressive offered discounts to some drivers who agreed to fit their cars with a tracking device called Snapshot. That people ever took this deal astonished me. Time alone in my car, unobserved and unmolested, was sacred to me, an act of self-communion, and spoiling it for money felt heretical. I shared this opinion with a friend. “I don’t quite see the problem,” he replied. “Is there something you do in your car that you’re not proud of? Frankly, you sound a little paranoid.”

My friend was right on both counts. Yes, I did things in my car I wasn’t proud of (wasn’t that my birthright as an American?), and yes, I’d become a little paranoid. (...)

Paranoia is an infernal affliction, difficult to arrest once it takes hold, particularly at a time when every week brings fresh news of governmental and commercial schemes that light up one’s overactive fear receptors: AT&T and the NSA colluded in bugging the United Nations; the FBI is flying Cessnas outfitted with video cameras and cellphone scanners over U.S. cities; Google has the capacity, through its search algorithm, to swing the next presidential election. Once you know how very little you know about those who wish to know everything about you, daily experience starts to lose its innocence and little things begin to feel like the tentacles of big things.

Sitting waist-deep in a thermal pool, beneath the stars, I struck up a conversation with a teenager who’d dropped out of high school the year before and seemed depressed about his prospects. There was no job he knew how to do that a robot couldn’t do better, he told me, and he guessed that he had three years, at most, to earn all the money he would ever make. When I told him about my NSA excursion, he sighed and shook his head. Surveillance, he said, was pointless, a total waste. The powers that be should instead invite people to confess their secrets willingly. He envisioned vast centers equipped with mics and headphones where people could speak in detail and at length about their experiences, thoughts, and feelings, delivering in the form of monologues what the eavesdroppers could gather only piecemeal.

Whether this notion was brilliant or naive, I couldn’t decide, but it felt revelatory. There in the pool, immersed in clouds of steam that fostered a sense of mystic intimacy, I wondered whether a generation that found the concept of privacy archaic might be undergoing a great mutation, surrendering the interior psychic realms whose sanctity can no longer be assured. Masking one’s insides behind one’s outsides—once the essential task of human social life—was becoming a strenuous, suspect undertaking; why not, like my teenage acquaintance, just quit the fight? Surveillance and data mining presuppose that there exists in us a hidden self that can be reached through probing and analyses that are best practiced on the unaware, but what if we wore our whole beings on our sleeves? Perhaps the rush toward self-disclosure precipitated by social media was a preemptive defense against intruders: What’s freely given can’t be stolen. Interiority on Planet X‑Ray is a burden that’s best shrugged off, not borne. My teenage friend was onto something. Become a bright, flat surface. Cast no shadow.

by Walter Kern, The Atlantic |  Read more:
Image: Phil Toledano

President Obama & Marilynne Robinson: A Conversation in Iowa

[ed. Gilead is one of my all-time favorite novels. Next on the reading list -- Lila (now that it's out in paperback).]

The President: Marilynne, it’s wonderful to see you. And as I said as we were driving over here, this is an experiment, because typically when I come to a place like Des Moines, I immediately am rushed over to some political event and I make a speech, or I have a town hall, or I go see some factory and have wonderful conversations with people. But it’s very planned out and scripted. And typically, we’re trying to drive a very particular message that day about education or about manufacturing.

But one of the things that I don’t get a chance to do as often as I’d like is just to have a conversation with somebody who I enjoy and I’m interested in; to hear from them and have a conversation with them about some of the broader cultural forces that shape our democracy and shape our ideas, and shape how we feel about citizenship and the direction that the country should be going in.

And so we had this idea that why don’t I just have a conversation with somebody I really like and see how it turns out. And you were first in the queue, because—

Marilynne Robinson: Thank you very much.

The President: Well, as you know—I’ve told you this—I love your books. Some listeners may not have read your work before, which is good, because hopefully they’ll go out and buy your books after this conversation.

I first picked up Gilead, one of your most wonderful books, here in Iowa. Because I was campaigning at the time, and there’s a lot of downtime when you’re driving between towns and when you get home late from campaigning. And you and I, therefore, have an Iowa connection, because Gilead is actually set here in Iowa.

And I’ve told you this—one of my favorite characters in fiction is a pastor in Gilead, Iowa, named John Ames, who is gracious and courtly and a little bit confused about how to reconcile his faith with all the various travails that his family goes through. And I was just—I just fell in love with the character, fell in love with the book, and then you and I had a chance to meet when you got a fancy award at the White House. And then we had dinner and our conversations continued ever since.

So anyway, that’s enough context. You just have completed a series of essays that are not fiction, and I had a chance to read one of them about fear and the role that fear may be playing in our politics and our democracy and our culture.* And you looked at it through the prism of Christianity and sort of the Protestant traditions that helped shape us, so I thought maybe that would be a good place to start.

Why did you decide to write this book of essays? And why was fear an important topic, and how does it connect to some of the other work that you’ve been doing?

Robinson: Well, the essays are actually lectures. I give lectures at a fair rate, and then when I’ve given enough of them to make a book, I make a book.

The President: So you just kind of mash them all together?

Robinson: I do. That’s what I do. But it rationalizes my lecturing, too. But fear was very much—is on my mind, because I think that the basis of democracy is the willingness to assume well about other people.

You have to assume that basically people want to do the right thing. I think that you can look around society and see that basically people do the right thing. But when people begin to make these conspiracy theories and so on, that make it seem as if what is apparently good is in fact sinister, they never accept the argument that is made for a position that they don’t agree with—you know?

The President: Yes.

Robinson: Because [of] the idea of the “sinister other.” And I mean, that’s bad under all circumstances. But when it’s brought home, when it becomes part of our own political conversation about ourselves, I think that that really is about as dangerous a development as there could be in terms of whether we continue to be a democracy.

The President: Well, now there’s been that strain in our democracy and in American politics for a long time. And it pops up every so often. I think the argument right now would be that because people are feeling the stresses of globalization and rapid change, and we went through one of the worst financial crises since the Great Depression, and the political system seems gridlocked, that people may be particularly receptive to that brand of politics.

Robinson: But having looked at one another with optimism and tried to facilitate education and all these other things—which we’ve done more than most countries have done, given all our faults—that’s what made it a viable democracy. And I think that we have created this incredibly inappropriate sort of in-group mentality when we really are from every end of the earth, just dealing with each other in good faith. And that’s just a terrible darkening of the national outlook, I think.

The President: We’ve talked about this, though. I’m always trying to push a little more optimism. Sometimes you get—I think you get discouraged by it, and I tell you, well, we go through these moments.

Robinson: But when you say that to me, I say to you, you’re a better person than I am.

The President: Well, but I want to pick up on the point you made about us coming from everywhere. You’re a novelist but you’re also—can I call you a theologian? Does that sound, like, too stuffy? You care a lot about Christian thought.

Robinson: I do, indeed.

The President: And that’s part of the foundation of your writings, fiction and nonfiction. And one of the points that you’ve made in one of your most recent essays is that there was a time in which at least reformed Christianity in Europe was very much “the other.” And part of our system of government was based on us rejecting an exclusive, inclusive—or an exclusive and tightly controlled sense of who is part of the community and who is not, in favor of a more expansive one.

Tell me a little bit about how your interest in Christianity converges with your concerns about democracy.

Robinson: Well, I believe that people are images of God. There’s no alternative that is theologically respectable to treating people in terms of that understanding. What can I say? It seems to me as if democracy is the logical, the inevitable consequence of this kind of religious humanism at its highest level. And it [applies] to everyone. It’s the human image. It’s not any loyalty or tradition or anything else; it’s being human that enlists the respect, the love of God being implied in it.

The President: But you’ve struggled with the fact that here in the United States, sometimes Christian interpretation seems to posit an “us versus them,” and those are sometimes the loudest voices. But sometimes I think you also get frustrated with kind of the wishy-washy, more liberal versions where anything goes.

Robinson: Yes.

The President: How do you reconcile the idea of faith being really important to you and you caring a lot about taking faith seriously with the fact that, at least in our democracy and our civic discourse, it seems as if folks who take religion the most seriously sometimes are also those who are suspicious of those not like them?

Robinson: Well, I don’t know how seriously they do take their Christianity, because if you take something seriously, you’re ready to encounter difficulty, run the risk, whatever. I mean, when people are turning in on themselves—and God knows, arming themselves and so on—against the imagined other, they’re not taking their Christianity seriously. I don’t know—I mean, this has happened over and over again in the history of Christianity, there’s no question about that, or other religions, as we know.

But Christianity is profoundly counterintuitive—“Love thy neighbor as thyself”—which I think properly understood means your neighbor is as worthy of love as you are, not that you’re actually going to be capable of this sort of superhuman feat. But you’re supposed to run against the grain. It’s supposed to be difficult. It’s supposed to be a challenge.

The President: Well, that’s one of the things I love about your characters in your novels, it’s not as if it’s easy for them to be good Christians, right?

Robinson: Right.

by Marylynn Robinson, NY Review of Books |  Read more:
Image: Pete Souza

Playboy to Drop Nudity as Internet Fills Demand

[ed. To decades of anti-Playboy activists: be careful of what you wish for.]

Last month, Cory Jones, a top editor at Playboy, went to see its founder Hugh Hefner at the Playboy Mansion.

In a wood-paneled dining room, with Picasso and de Kooning prints on the walls, Mr. Jones nervously presented a radical suggestion: the magazine, a leader of the revolution that helped take sex in America from furtive to ubiquitous, should stop publishing images of naked women.

Mr. Hefner, now 89, but still listed as editor in chief, agreed. As part of a redesign that will be unveiled next March, the print edition of Playboy will still feature women in provocative poses. But they will no longer be fully nude.

Its executives admit that Playboy has been overtaken by the changes it pioneered. “That battle has been fought and won,” said Scott Flanders, the company’s chief executive. “You’re now one click away from every sex act imaginable for free. And so it’s just passé at this juncture.”

For a generation of American men, reading Playboy was a cultural rite, an illicit thrill consumed by flashlight. Now every teenage boy has an Internet-connected phone instead. Pornographic magazines, even those as storied as Playboy, have lost their shock value, their commercial value and their cultural relevance.

Playboy’s circulation has dropped from 5.6 million in 1975 to about 800,000 now, according to the Alliance for Audited Media. Many of the magazines that followed it have disappeared. Though detailed figures are not kept for adult magazines, many of those that remain exist in severely diminished form, available mostly in specialist stores. Penthouse, perhaps the most famous Playboy competitor, responded to the threat from digital pornography by turning even more explicit. It never recovered.

Previous efforts to revamp Playboy, as recently as three years ago, have never quite stuck. And those who have accused it of exploiting women are unlikely to be assuaged by a modest cover-up. But, according to its own research, Playboy’s logo is one of the most recognizable in the world, along with those of Apple and Nike. This time, as the magazine seeks to compete with younger outlets like Vice, Mr. Flanders said, it sought to answer a key question: “if you take nudity out, what’s left?”

by Ravi Somaiya, NY Times | Read more:
Image: Playboy

Orgasmic Mushrooms


Phallus indusiatus

"On the island of Hawaii in the Central Pacific, there has long been the rumor of a bright orange colored mushroom with peculiar properties. Found growing only on recent lava flows approximately 600 – 10,000 years old, this variety of mushroom has the reputation of being a potent female aphrodisiac when smelled"

In a small test, male and female volunteers were asked to breath in the fungus’ aroma. The smell triggered “spontaneous orgasms” in nearly half of the female volunteers, suggesting that the mushroom released “hormone-like compounds” similar to “human neurotransmitters released during sexual encounters”.

via: