by Thomas M. Wagner
Ender's Game is one of the great ones, a novel of extraordinary power that is among the very best the genre has ever produced. Written at a stage in Orson Scott Card's career when it seemed as if he could genuinely do no wrong, Ender's Game takes a familiar theme from war fiction — war as seen through the eyes of a child, as in Ballard's Empire of the Sun — and reframes it by making the child the war's central figure. It is a tale defined by a sense of both tragic inevitability and cold irony. It is not merely about the loss of innocence, as so many stories are with children at their center. It is about innocence systematically deceived and purposefully destroyed in the fanatical pursuit of a misguided higher ideal.
Andrew Wiggin, aka Ender, is a six-year-old boy born into a future that has suffered two devastating invasions from an alien hive-mind species commonly called the buggers. Human population controls are now strictly in place, and Ender is the third child born to his family. The International Fleet, whose task it is to prepare for the next bugger invasion, monitors children through devices implanted on their necks, to determine who can be trained from a very young age to be the next generation of soldiers defending Earth from these marauding beasts. The I.F. originally had its sights set on Ender's big brother Peter. But when it became clear Peter was not exactly what they were looking for, the Wiggins were authorized to have Ender, their Third. This is usually a stigma, but Ender shakes it off by excelling in every way.
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Ender's Game is one of the great ones, a novel of extraordinary power that is among the very best the genre has ever produced. Written at a stage in Orson Scott Card's career when it seemed as if he could genuinely do no wrong, Ender's Game takes a familiar theme from war fiction — war as seen through the eyes of a child, as in Ballard's Empire of the Sun — and reframes it by making the child the war's central figure. It is a tale defined by a sense of both tragic inevitability and cold irony. It is not merely about the loss of innocence, as so many stories are with children at their center. It is about innocence systematically deceived and purposefully destroyed in the fanatical pursuit of a misguided higher ideal.
Andrew Wiggin, aka Ender, is a six-year-old boy born into a future that has suffered two devastating invasions from an alien hive-mind species commonly called the buggers. Human population controls are now strictly in place, and Ender is the third child born to his family. The International Fleet, whose task it is to prepare for the next bugger invasion, monitors children through devices implanted on their necks, to determine who can be trained from a very young age to be the next generation of soldiers defending Earth from these marauding beasts. The I.F. originally had its sights set on Ender's big brother Peter. But when it became clear Peter was not exactly what they were looking for, the Wiggins were authorized to have Ender, their Third. This is usually a stigma, but Ender shakes it off by excelling in every way.
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