Every finished track is then coated in a thick layer of audio polish before being market-tested and dispatched to a radio station, where further layers of polish are applied until the original recording is barely visible. That’s how you make a mainstream radio hit, and that’s what record labels want. (...)
When people talk about a shortage of ‘warm’ or ‘natural’ recording, they often blame digital technology. It’s a red herring, because copying a great recording onto CD or into an iPod doesn’t stop it sounding good. Even self-consciously old fashioned recordings like Arif Mardin’s work with Norah Jones was recorded on two inch tape, then copied into a computer for editing, then mixed through an analogue console back into the computer for mastering. It’s now rare to hear recently-produced audio which has never been through any analogue-digital conversion—although a vinyl White Stripes album might qualify.
Until surprisingly recently—maybe 2002—the majority of records were made the same way they’d been made since the early 70s: through vast, multi-channel recording consoles onto 24 or 48-track tape. At huge expense, you’d rent purpose-built rooms containing perhaps a million pounds’ worth of equipment, employing a producer, engineer and tape operator. Digital recording into a computer had been possible since the mid 90s, but major producers were often sceptical.
By 2000, Pro Tools, the industry-standard studio software, was mature and stable and sounded good. With a laptop and a small rack of gear costing maybe £25,000 you could record most of a major label album. So the business shifted from the console—the huge knob-covered desk in front of a pair of wardrobe-sized monitor speakers—to the computer screen. You weren’t looking at the band or listening to the music, you were staring at 128 channels of wiggling coloured lines.
“There’s no big equipment any more,” says John Leckie. “No racks of gear with flashing lights and big knobs. The reason I got into studio engineering was that it was the closest thing I could find to getting into a space ship. Now, it isn’t. It’s like going to an accountant. It changes the creative dynamic in the room when it’s just one guy sitting staring at a computer screen.”
“Before, you had a knob that said ‘Bass.’ You turned it up, said ‘Ah, that’s better’ and moved on. Now, you have to choose what frequency, and the slope, and how many dBs, and it all makes a difference. There’s a constant temptation to tamper.”
What makes working with Pro Tools really different from tape is that editing is absurdly easy. Most bands record to a click track, so the tempo is locked. If a guitarist plays a riff fifty times, it’s a trivial job to pick the best one and loop it for the duration of the verse.
“Musicians are inherently lazy,” says John. “If there’s an easier way of doing something than actually playing, they’ll do that.” A band might jam together for a bit, then spend hours or days choosing the best bits and pasting a track together. All music is adopting the methods of dance music, of arranging repetitive loops on a grid. With the structure of the song mapped out in coloured boxes on screen, there’s a huge temptation to fill in the gaps, add bits and generally clutter up the sound.(...)
Once the band and producer are finished, their multitrack—usually a hard disk containing Pro Tools files for maybe 128 channels of audio—is passed onto a mix engineer. L.A.-based JJ Puig has mixed records for Black Eyed Peas, U2, Snow Patrol, Green Day and Mary J Blige. His work is taken so seriously that he’s often paid royalties rather than a fixed fee. He works from Studio A at Ocean Way Studios on the Sunset Strip. The control room looks like a dimly-lit library. Instead of books, the floor-to-ceiling racks are filled with vintage audio gear. This is the room where Frank Sinatra recorded “It Was A Very Good Year” and Michael Jackson recorded “Beat It.”
And now, it belongs to JJ Puig. Record companies pay him to essentially re-produce the track, but without the artist and producer breathing down his neck. He told Sound On Sound magazine: “When I mixed The Rolling Stones’ A Bigger Bang album, I reckoned that one of the songs needed a tambourine and a shaker, so I put it on. If Glyn Johns [who produced Sticky Fingers] had done that many years ago, he’d have been shot in the head. Mick Jagger was kind of blown away by what I’d done, no-one had ever done it before on a Stones record, but he couldn’t deny that it was great and fixed the record.”
When a multitrack arrives, JJs assistant tidies it up, re-naming the tracks, putting them in the order he’s used to and colouring the vocal tracks pink. Then JJ goes through tweaking and polishing and trimming every sound that will appear on the record. Numerous companies produce plugins for Pro Tools which are digital emulations of the vintage rack gear that still fills Studio One. If he wants to run Fergie’s vocal through a 1973 Roland Space Echo and a 1968 Marshall stack, it takes a couple of clicks.
Some of these plugins have become notorious. Auto Tune, developed by former seismologist Andy Hildebrand, was released as a Pro Tools plugin in 1997. It automatically corrects out of tune vocals by locking them to the nearest note in a given key. The L1 Ultramaximizer, released in 1994 by the Israeli company Waves, launched the latest round of the loudness war. It’s a very simple looking plugin which neatly and relentlessly makes music sound a lot louder (a subject we’ll return to in a little while).
When JJ has tweaked and polished and trimmed and edited, his stereo mix is passed on to a mastering engineer, who prepares it for release. What happens to that stereo mix is an extraordinary marriage of art, science and commerce. The tools available are superficially simple—you can really only change the EQ or the volume. But the difference between a mastered and unmastered track is immediately obvious. Mastered recordings sound like real records. That is to say, they all sound a little bit alike.
Image: uncredited